SIERRA JONES
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About the game

Untoried (2018) is a storytelling card game. 

This game was created as an assignment for my Game Design 1 class, and was iterated on over the course of one semester.

Game Design

Unstoried is collaborative charades--pick cards from your hand to create a story, and watch your friends struggle to preform.

All stories are looked though by the Chosen, and they choose one story to act out for the crowd.
Picture

Playtest Results

This game went through a couple very different playtests, and accessibility was a main factor. Twice a participant had a condition that made playing the game a direct obstacle; they were unable to act something out in front of others. Besides this uncommon exception in play, the game was easy to grasp for most players.
Another design issue was story cards being accidentally mixed out of order when the Chosen was opening an envelope to read them.

There was also a board element for getting to a goal--I really made a game with lots of parts for this one, and learned the importance of simpler design when trying to build a party-style game! Less is often more for large-group social games.

  • Home
  • Projects
    • Out of Time >
      • Charles Darwin
      • Marie Curie
      • Fox Archer
      • Cyber Hacker
      • Street Tagger
      • Gear and Weapons
      • Rat
      • Wolf
      • Raccoon
      • Cannon
    • CORE >
      • Military Fatigues
      • Hoverboard
  • Personal Work
    • 3D Artwork
    • 2D Artwork
    • Video Games >
      • Fuzz Village
      • Den
      • Captain Remi's Ribbiting Journey
      • Operation Titan: Saturn Rising
      • Unstoried
      • Fish-Fish
      • Dracowolfie the Game
      • Zorua Saves the World
    • Sketchbook
    • Concept Art Project: Our Personal Hell
  • About