(*****This page is under development as my website changes and updates.****)
Concept Art & Design Development
On this project I was brought in 6 months after the start. The game had already been decided, and a first level had been made. The team wanted somebody to bring in original ideas for the ships, environments, and UI design. Having no concept artists on the team yet, I was recommended to join, and so I did!
The first priority in this game to get the rest of the art team started was creating environment concept art that the others could work from. This was my very first experience being a concept artist on a group project, and everybody on the team helped we out with design decisions and research ideas.