SIERRA JONES
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  • About
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About the game

Operation Titan: Saturn Rising (2017) is a Virtual Reality game where you navigate space to defend Earth from a mysterious invasion.

I was brought on to the project in post-production to create new concept art for the alien race, various planets, user interface, and overall mood of the game.

This game was worked on in tandem with Captain Remi's Ribbiting Journey--both were made for one class while in college.
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Concept Art & Design Development

On this project I was brought in 6 months after the start. The game had already been decided, and a first level had been made. The team wanted somebody to bring in original ideas for the ships, environments, and UI design. Having no concept artists on the team yet, I was recommended to join, and so I did!
The first priority in this game to get the rest of the art team started was creating environment concept art that the others could work from. This was my first experience being a concept artist on a large group project, and everybody on the team helped me out with design decisions and research ideas.
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I worked on some action shot thumbnails to get an idea of how moments in the game might look.
Working on the ships, both alien and for the player, was the most fun part! I really got to lean into bizarre creature and unusual shapes.
  • Home
  • Projects
    • Out of Time >
      • Charles Darwin
      • Marie Curie
      • Fox Archer
      • Cyber Hacker
      • Street Tagger
      • Gear and Weapons
      • Rat
      • Wolf
      • Raccoon
      • Cannon
    • CORE >
      • Military Fatigues
      • Hoverboard
  • Personal Work
    • 3D Artwork
    • 2D Artwork
    • Video Games >
      • Fuzz Village
      • Den
      • Captain Remi's Ribbiting Journey
      • Operation Titan: Saturn Rising
      • Unstoried
      • Fish-Fish
      • Dracowolfie the Game
      • Zorua Saves the World
    • Sketchbook
    • Concept Art Project: Our Personal Hell
  • About